I'm a full-time software engineer and game developer with 13 years of experience. It's the best job in the world :)
The bulk of my experience is with the Roblox platform and the Luau programming language, but outside of Roblox I build programs and scripts with C and Python respectively.
Blox Fruits
Head Developer
In addition to general full-stack development, I focus on the following:
- Performance optimisation
- Designing and implementing highly scalable and resilient backend services for peaks of over 2m CCU
01/2025 - present. 65,062,787,447 plays, 108,545 CCU.
Block Tales
Programmer
My work on block tales is infrequent, but I provide programming assistance whenever it's needed. Historically:
- Performance optimisation
- Backend services
- Interactive story content
02/2024 - present. 154,003,487 plays, 606 CCU.
Arsenal
Lead Programmer
I perform general full-stack development, game maintenance, and community engagement for Arsenal.
Focus has drifted to other projects in recent years, but Arsenal is still maintained and updated periodically.
03/2021 - present. 6,320,193,162 plays, 3,024 CCU.
Tower Defense X
Programmer
I primarily worked on the lobby mechanics in TDX alongside some overlapping features, such as tower skins.
We parted ways amicably in 2025. The experience was incredibly rewarding and I had a blast working with the TDX team.
08/2022 - 05/2025. 423,436,879 plays, 2,038 CCU.